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Connection pooling is critical for production DataStream deployments. Without pooling, each API call creates a new TCP connection, completes the TLS handshake, sends the request, and tears down the connection. For applications making hundreds or thousands of API calls per second, this overhead dominates actual request time.
The DataStream SDK includes a built-in connection pool that reuses connections across requests. This guide covers pool configuration, sizing, health checks, and monitoring.
The SDK creates a default connection pool when you initialize a client:
from datastream import Client
# Default pool: 10 connections, 30s idle timeout
client = Client(api_key="your-api-key")
Default settings:
| Parameter | Default | Description |
|---|---|---|
pool_size | 10 | Maximum concurrent connections |
pool_timeout | 30s | How long to wait for an available connection |
idle_timeout | 300s | Close connections idle longer than this |
max_lifetime | 1800s | Maximum age of a connection before recycling |
health_check_interval | 60s | How often to verify connection health |
retry_on_checkout | true | Retry if a checked-out connection is stale |
Pool size depends on your concurrency model and throughput requirements. A pool that's too small causes request queuing; too large wastes memory and may trigger server-side rate limiting.
Start with pool_size = expected_concurrent_requests * 1.5,
rounded up to the nearest 5. For most applications, 10-25 connections is
sufficient. Applications with high fan-out (sending to many streams
simultaneously) may need 50-100.
# High-throughput configuration
client = Client(
api_key="your-api-key",
pool_size=50,
pool_timeout=10, # Fail fast if pool is exhausted
idle_timeout=120, # Reclaim idle connections sooner
max_lifetime=900, # Recycle connections every 15 minutes
)
The SDK exposes pool metrics via the pool_stats() method:
stats = client.pool_stats()
print(f"Active connections: {stats.active}")
print(f"Idle connections: {stats.idle}")
print(f"Waiting requests: {stats.waiting}")
print(f"Total checkouts: {stats.total_checkouts}")
print(f"Checkout timeouts: {stats.timeouts}")
print(f"Stale connections recycled: {stats.recycled}")
Key signals to watch:
pool_size or reduce request concurrency.pool_timeout. This is a capacity issue.max_lifetime frequently. This is normal but if it spikes, check
whether the server is closing connections prematurely.The pool periodically verifies that idle connections are still usable. A health check sends a lightweight ping to the DataStream API and expects a response within 5 seconds. Failed connections are removed from the pool and replaced.
# Custom health check configuration
client = Client(
api_key="your-api-key",
health_check_interval=30, # Check every 30 seconds
health_check_timeout=3, # Fail health check after 3 seconds
)
Each connection in the pool follows this lifecycle:
max_lifetime
or fails a health check. Gracefully closed and replaced.If your application connects to multiple DataStream regions, create separate clients (and therefore separate pools) for each region:
us_client = Client(api_key="key", region="us-east-1", pool_size=20)
eu_client = Client(api_key="key", region="eu-west-1", pool_size=10)
ap_client = Client(api_key="key", region="ap-southeast-1", pool_size=5)
Do not share a single client across regions. Each region has different endpoints, and mixing them in one pool causes connection resets and increased latency.
If you see ConnectionResetError or BrokenPipeError,
the server closed the connection while the client thought it was still valid.
This usually happens when:
idle_timeout. Reduce the client's idle_timeout
to be shorter than the server's (DataStream's server timeout is 300s).idle_timeout to less than the load balancer's timeout.If all connections are in use and a new request arrives, the SDK waits up to
pool_timeout seconds for a connection to become available. If none
does, a PoolExhaustedError is raised. Solutions:
pool_size